Travian
January 28th 2009 10:45
Travian is an award-winning German massively multiplayer online browser-based game developed by Travian Games GmbH.
The game's developers drew roughly from Classical antiquity and particularly from the Roman Empire to create a predominantly militaristic real-time strategy. Along with three English versions, and the original German version, the game has been translated into over 40 other languages, and has over 3 million players and over 250 servers worldwide.
Every player enters Travian as a leader of a small village as a Roman, Gaul or Teuton with two people in their village. The village has only one building, known as the Main Building. Around the Main Building are spaces for further buildings to be constructed. Around the outside of the village there are 18 resource fields that are level 0. Each resource field is either a Woodcutter (produces Wood/Lumber), Clay Pit (produces Clay), Iron Mine (produces Iron) or Wheat Field/Cropland (produces Wheat/Crop). These fields produce a certain amount of resources per hour, depending on their levels. At level 0, each resource field produces two units per hour. Resources are required to construct buildings, to sustain the population and to train and feed troops (see below). A player can increase the production rate by upgrading the fields.
At the start of the game, the selection of buildings a player can construct is very limited. As the village is developed, a wider range of buildings become available for construction.
A greater aspect for the game is its troops. Troops are produced in the Barracks. They allow a player to raid other villages and steal their resources, which will benefit the attacker. When the Barracks have been upgraded to a level three, the player may build an Academy, which allows them to research new types of troops; the player may also construct new types of buildings (such as the Armoury and Blacksmith) once the Academy has been upgraded to a sufficient level. A Stable allows cavalry to be trained. These units are faster and more expensive than infantry.
The goal of Travian is to construct and upgrade a World Wonder to level 100 and achieve a high population. The World Wonder requires millions of resources and takes a large amount of time to complete. Once a World Wonder is upgraded to level 100, the game ends and the winner and his/her alliance is announced. In order to construct a World Wonder, a player must steal an artefact from the Natars.
An appropriate ranking system has been created that determines the players' rank from raiding, attacking, defending and building. Players can earn medals for their profile page by taking a certain place in the ranks. If a player gets themselves into the ranks, and earns a medal, it will contain information about the category, the position they came and of what week in since the start of the server they earned it.
To get started with Travian, visit the official site here.
*This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article Travian.
The game's developers drew roughly from Classical antiquity and particularly from the Roman Empire to create a predominantly militaristic real-time strategy. Along with three English versions, and the original German version, the game has been translated into over 40 other languages, and has over 3 million players and over 250 servers worldwide.
Every player enters Travian as a leader of a small village as a Roman, Gaul or Teuton with two people in their village. The village has only one building, known as the Main Building. Around the Main Building are spaces for further buildings to be constructed. Around the outside of the village there are 18 resource fields that are level 0. Each resource field is either a Woodcutter (produces Wood/Lumber), Clay Pit (produces Clay), Iron Mine (produces Iron) or Wheat Field/Cropland (produces Wheat/Crop). These fields produce a certain amount of resources per hour, depending on their levels. At level 0, each resource field produces two units per hour. Resources are required to construct buildings, to sustain the population and to train and feed troops (see below). A player can increase the production rate by upgrading the fields.
At the start of the game, the selection of buildings a player can construct is very limited. As the village is developed, a wider range of buildings become available for construction.
A greater aspect for the game is its troops. Troops are produced in the Barracks. They allow a player to raid other villages and steal their resources, which will benefit the attacker. When the Barracks have been upgraded to a level three, the player may build an Academy, which allows them to research new types of troops; the player may also construct new types of buildings (such as the Armoury and Blacksmith) once the Academy has been upgraded to a sufficient level. A Stable allows cavalry to be trained. These units are faster and more expensive than infantry.
The goal of Travian is to construct and upgrade a World Wonder to level 100 and achieve a high population. The World Wonder requires millions of resources and takes a large amount of time to complete. Once a World Wonder is upgraded to level 100, the game ends and the winner and his/her alliance is announced. In order to construct a World Wonder, a player must steal an artefact from the Natars.
An appropriate ranking system has been created that determines the players' rank from raiding, attacking, defending and building. Players can earn medals for their profile page by taking a certain place in the ranks. If a player gets themselves into the ranks, and earns a medal, it will contain information about the category, the position they came and of what week in since the start of the server they earned it.
To get started with Travian, visit the official site here.
*This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article Travian.
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Waysouth
Spanish Honduras