Spiral Knights
September 21st 2011 06:36
Spiral Knights is a massively multiplayer online role-playing game developed by Three Rings Design and published by Sega. The free-to-play, Java-based game was released to the general public on April 4, 2011.
In the game, the player controls a knight of the Spiral Knights order, which has crash-landed on the mysterious planet Cradle. Knights collectively explore the Clockworks, the mechanized, constantly reorganizing dungeon that fills the planet's interior. The knights equip armour and weapons to aid them in their battles against the monsters inhabiting the Clockworks. When they are not exploring, knights trade with each other and with vendors, in order to improve their equipment.
When a player creates a knight, they first proceed through two or three tutorial levels (one is optional), learning the game's basic controls. Through talking with non-player characters, players learn about the plot and the economy of the game world. Once a knight leaves the tutorial levels by travelling to Haven, they may never return to them.
Spiral Knights is a top-down, third-person, real-time action-adventure game, comparable to The Legend of Zelda: Four Swords Adventures. While thousands of knights may be participating in Spiral Knights at any given time, any given knight interacts directly with only a small subset of them. For example, in Haven there are typically tens of knights present; however, there are tens of independent copies of Haven being maintained simultaneously. When a knight is in the Clockworks, he interacts with only three (or fewer) other knights, as well as numerous monsters.
Spiral Knights differs from some other role-playing games in that the characters do not possess personal characteristics (e.g., experience levels, hit points) that improve over time. Rather, only a character's equipment improves over time. Namely, each knight begins the game with a set of 0-star equipment, and gradually acquires better equipment as he works toward 5-star items.
Spiral Knights is designed to be primarily a cooperative, rather than a competitive, game. Knights explore the Clockworks with up to three other knights. Most items that the party picks up are shared among its members.
Genre: MMORPG
Time to Play: Days
Difficulty: medium
Available from: spiralknights.com
Play Spiral Knights here.
*This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia page for Spiral Knights.
In the game, the player controls a knight of the Spiral Knights order, which has crash-landed on the mysterious planet Cradle. Knights collectively explore the Clockworks, the mechanized, constantly reorganizing dungeon that fills the planet's interior. The knights equip armour and weapons to aid them in their battles against the monsters inhabiting the Clockworks. When they are not exploring, knights trade with each other and with vendors, in order to improve their equipment.
When a player creates a knight, they first proceed through two or three tutorial levels (one is optional), learning the game's basic controls. Through talking with non-player characters, players learn about the plot and the economy of the game world. Once a knight leaves the tutorial levels by travelling to Haven, they may never return to them.
Spiral Knights is a top-down, third-person, real-time action-adventure game, comparable to The Legend of Zelda: Four Swords Adventures. While thousands of knights may be participating in Spiral Knights at any given time, any given knight interacts directly with only a small subset of them. For example, in Haven there are typically tens of knights present; however, there are tens of independent copies of Haven being maintained simultaneously. When a knight is in the Clockworks, he interacts with only three (or fewer) other knights, as well as numerous monsters.
Spiral Knights differs from some other role-playing games in that the characters do not possess personal characteristics (e.g., experience levels, hit points) that improve over time. Rather, only a character's equipment improves over time. Namely, each knight begins the game with a set of 0-star equipment, and gradually acquires better equipment as he works toward 5-star items.
Spiral Knights is designed to be primarily a cooperative, rather than a competitive, game. Knights explore the Clockworks with up to three other knights. Most items that the party picks up are shared among its members.
Genre: MMORPG
Time to Play: Days
Difficulty: medium
Available from: spiralknights.com
Play Spiral Knights here.
*This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia page for Spiral Knights.
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