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Monopoly City Streets

November 4th 2009 01:16
Monopoly City Streets is a live massive multiplayer online (MMOG) browser game using the Monopoly board game on real world streets using Google Maps.
Monopoly City Streets

Your goal is simple. Become the richest property magnate in the world! Start by buying streets with a given float, build small houses to large skyscrapers, sabotage other players streets as play continues against the rest of the world.


Players start out with 3 million virtual monopoly dollars to purchase properties and buildings. A player's wealth increases daily by receiving rent from the properties and buildings he or she owns. Rent is only paid at 12:00 AM GMT on each day that a player logs in, creating an incentive for daily play. If a player does not log in for two weeks, the bank will repossess all of the player's properties and buildings.

The price of a street is dependent on the length of the street, due to longer streets being able to house more buildings, thus having a greater potential value than a street that can only house a few buildings. In addition, rent is taxed at 3% per street for each street over five owned. Owning 38 streets, the tax rate is 100% and the player will not collect any rent.

Players can buy, sell, and negotiate prices between other players. Players have to pay the deed price as a minimum and may only pay 150% of the deed price as a maximum for levels 1 and 2 (reaching level 3 removes the cap you can offer on another street); property may be used in addition as part of a trade. There are no mortgages to raise cash, instead, a property and all it's buildings may be sold to the bank for half the current street's value, for both the street and all it's buildings. Selling a street with buildings on it returns the money as would selling the buildings off individually, but does not count towards each building being sold one at a time to get a greater chance for a chance card.


Every time the player buys a building or street, they may receive a Chance Card. Bonus building cards allow the player to build a stadium, park or school on their street, which prevents other players from building hazards or demolishing buildings on that street. Bonus buildings can be placed on any street a player themselves owns, and a single bonus building will negate the effects of any and all hazards placed on a street prior to the bonus building, and will still negate further hazards form being placed on that street. It is not required to remove all hazards on a street in order to collect rent if you can place a bonus building on a sabotaged street. Though adding a bonus building to a street will not remove the hazards, and a player will have to remove them if they wish to build anything where they stand, and if the bonus building is removed then all the hazards on a street will become active again and the rent will not be paid for that street until a bonus building is added back, or the hazards are removed. Bonus buildings may be demolished, and must all be demolished before any other building on a street can be demolished. So having more than one bonus building does not allow one bonus building to protect the others on the same street. Hazard cards allow the player to build a prison, factory or waste plant on an opponent's street that does not already have a bonus building and is not full of other buildings. Hazards prevent rent from being collected on that street. Bulldozer cards allow the player to demolish a building on an opponent's street, that is not protected by a bonus building; or a hazard on their own street. Other cards will cause the player to gain or lose money. Note that placing a bonus building on a street will negate the effects of any hazards on that street.


To get started with Monopoly City Streets, visit the official site here.



*This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article for Monopoly City Streets.
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