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EverQuest II

March 5th 2008 10:58
EverQuest II (EQ2), based upon the popular EverQuest, is a fantasy massively multiplayer online role-playing game (MMORPG). It features graphics and gameplay vastly updated from its predecessor as well as NPCs that use audio for speech.

EverQuest II is set on the fictional world of Norrath five hundred years after the storyline of the original EverQuest game. The gods withdrew from the world in retaliation for mortal incursions into their planes. On Norrath itself, Dark Elves and the Orcs destroyed much of Faydwer; while the Ogres, Goblins, Orcs, and Giants ravaged Antonica. Transport and communication to the moon Luclin were cut off.

The storyline says that 100 years ago, the continent of Antonica was ripped apart into smaller islands, which are now called the Shattered Lands. The oceans became impassible, preventing contact between the continents of Norath. Fifteen years ago, the moon Luclin exploded and parts of the Shattered moon remain in the sky.
EverQuest II takes place in what is called the Age of Destiny. In this setting, Queen Antonia Bayle of Qeynos is a benevolent sorceress who welcomes all goodly races to her city to help rebuild Norrath. The Overlord of Freeport, Lucan D'Lere, a centuries-old fallen paladin, rules the evil races in his plans of conquest.
EverQuest 2 MMORPG

One of the available mounts that can be purchased with status pointsWithin EverQuest II, each player creates a character to interact in the 3-D fictional world of Norrath. Within the game, the character can adventure (complete quests, explore the world, kill monsters and gain treasures and experience) and socialize with other players. The game also has a 'tradeskill' system that allows players to create items for in-game use.

In the creation of a character, the player may choose the character's race and archetype. Each archetype offers a different style of gameplay; and when playing with a group the skill sets of each archetype complement the other archetypes.
EverQuest II enables social interaction with other players through grouping and through the creation of guilds. Like players, guilds can gain experience and levels, partially from players completing special tasks called Heritage quests, but primarily from guild-oriented quests and tasks called "writs," and gaining guild experience by killing epic monsters. Higher guild levels open up special rewards unavailable to non-guilded characters, and cause certain other rewards to cost less. These rewards include housing options, mounts, house items, apparel, and special titles.

You can get started with a free trial of EverQuest 2 or play the full version here.




*This article is licensed under the GNU Free Documentation Licence. It uses material from the Wikipedia article EverQuest II.
**This image is used here under fair use. It came from the same Wikipedia page as above.
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